Blog - Sketching with Hardware

Practical Course on Physical Computing

Group 5 – Back to school

Published on: July 31, 2016 | Author: Katrin Schauer | Categories: 2016b

The first day of our project was only to plan and prototype to get agist of what we should buy. We decided to build a interactive and digital so-called „Himmel und Hölle“ game what we probably all played when we were at Grundschule on the schoolyard. It is a playing field which is mostly painted on the ground with chalk and looks like this:701_0

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Mouse Catch

Published on: July 29, 2016 | Author: Ehsan Nezamolislami | Categories: 2016b, Best Projects, Projects

MouseCatch_2MouseCatch_1

In little time we decided to have the paper chasing tested by quickness and agility. After we sat down and let our creative juices flow it was clear that we would build a car. But not only a car. It would be prepared to look like a mouse. You have to catch the mouse.

USING PARTS:
Acrylic Ground // Arduino // H-Bridge // Motor // 2Tires // 2Ultrasonic Sensors // Infrared Sensor // Speaker

MouseCatch_6

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Project Topic for Term 2016 B

Published on: July 29, 2016 | Author: Bernhard Slawik | Categories: 2016b, Projects

It’s summer in the city! Let’s go outside! Let’s do a…

SCAVENGER HUNT

Each team creates a physical puzzle which, once mastered, leads the way to the next station.

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